How is animated film made




















One your model is ready, it can then be sent to texture painters and rigging department to add in final touches before it is sent for animation and rendering. Texturing is used to tap into one of our primary senses, touch. To enhance the look or feel of a surface, texture artists work with a number of things, such as wrinkles, fur, scales, sweat, and mud.

Animated films without virtual lights would be extremely flat. So, lighting artists use light to support the emotion of their story and make film look and feel believable.

The main mechanics involved in this process are based on different types of light sources used to enhance the beauty and emotion of a film. Through rigging, you can represent your 3D characters using a series of interconnected digital bones, working and moving all individual components of your model as a one whole.

Once you have rigged the bone structures of your 3D models, you are all ready for animating them. Back in the day of conventional animation, images were drawn or painted by hand. This crucial step adds life to characters, enabling us to tell stories and communicate emotions and ideas in a unique, easy-to-perceive way.

Read more: How to Start a Career in Animation. Finding the perfect people to voice characters is a feat all on its own. In the final phase of film creation, you take care of all the ways to polish up your animated work. This involves editing raw footage to cut scenes together, working with sound effects and voice-overs, or in some cases, dubbing. Hours and hours of work focusing your attention to details, a lot of creativity, and a robust arsenal of skills, these are the ingredients you need to carry out compositing.

You take your pick of the issue, use techniques you want to use from a plethora of composting techniques and set about creating your virtual world. Creating this final, life-like illusion in compositing is one of the wonders of modern day post-production for both live-action and animated movies. This requires a sound editor to select and balance audios from hundreds of different sources to create desired effects and make the work of art speak to the viewer.

Video editors are not only artists, they are problem solvers, and expend hours editing, reviewing and polishing your work. Basically, doing just about everything that is vital to creating a successful animation. All in all, animation production is a huge process, requiring great coordination between all different types of artists involved.

Yt Vi Fb Tw In. Terms of Use Privacy Policy. Table of Contents Pre-production 1. Brainstorming Tips: Come up with a unique plot Focus on interesting main characters or cast of characters 2. Scripting 3. Concept Art 4. Story Boarding 5. Pre-vis Production 1. Layout 2. Modeling 3. Texturing 4. Lighting 5. Rigging 6. Animation 7. Rendering 8.

Voice-over Post-production 1. Compositing 2. Sound editing 3. Video Editing. Posted by Fatima Ali. Back to Blog. Contact Us. Ready to win with video? It will be a bit of work to separate all the panels and save them all as layers in your favorite graphics or video editor. The amount of work will depend on how many panels you drew. What are animatics? They are a simple mock-up of how the film will roughly look. In our case, it could just be a video of our panels in sequence to give us an idea of how the story flows.

Since you know what your backgrounds look like already, be sure you only draw what will be in the shot. If you are re-using the background later in a different field size, draw a bigger-sized background so you can use it for both without losing any pixels.

Tip: If you decided on a close-up at the beginning, and later you change your mind to a mid-shot, you need to move the camera to get the shot you want. This is when cam keys come in handy. Cam keys show the field size you will use for each scene. A well-prepared dope sheet will help you when you start animating. This is an example of a dope sheet I used for my animation:. After timing the animation you can actually start animating. Start animating roughly.

Keep the lines loose and push the poses. Use the key poses you drew in the storyboards. Write down on your dope sheet how many in-betweens you want after clean-up more on these two processes later. Try to keep characters on separated layers. There are different types of line art you can choose from.

Normal lines are all the same thickness while rough lines are not closed and make your animations look like they are dancing. Cartoony lines are thick around the border with thin lines on the inside. Cleaning up rough animation can be tedious work, but when you do it right it will make inbetweening which I will talk about in the next step and coloring much easier. In-betweens are vital for smooth animation. Keys lead the animation but the in-betweens smooth out the movements.

This process is called inbetweening or tweening. When you animate an action shot, you can get away with a few keys and one or two in-betweens. For subtle animation, more in-betweens give you a smoother result.

Background artwork will need to be added behind your characters using inking. You can ink it the old fashioned way with crayons or paint, or you can scan the artwork and paint it with a program like Photoshop. Once you get to this step, all your animation has been cleaned up, inbetweened and is ready for coloring. When I made my short, I had the privilege of using a scanner specialized for scanning animation.

I also used software called Toon Boom to ink all the characters. This program is very easy to use and it made coloring the characters much easier.

Now the hard work of clean-up that we did earlier really pays off. With great line work and closed lines, coloring will be a walk in the park. If you have lots of open lines, it will be harder to use the paint bucket tool to fill all animations fast and efficiently. Compositing is the process of combining all the elements into one scene. I want to just share my story of how I made the animation short film into a digital book. I hope this story will inspire you to pursue a career in animation or other creative fields.

After my animation short film gained some attention at various film festivals, I was contacted by a mobile publisher called Storypanda. For the book, I did not have to create any new animation. I did, however, have to separate all the animation from the composite I created when I made my short animation. All layers were labeled and I used a field guide delivered by Storypanda to ensure none of the artwork was lost when you view the book on the iPad.

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Previous Next. A good story. Once you figure out what you want to tell or show you can start to storyboard it. Step 2: Create the Characters A good place to start is designing the characters for your animated video. Step 3: Create Your Storyboard A storyboard does not need to be super realistic, but I do recommend that you draw all the key poses.



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